Experimental Game Design
  • Welcome to Experimental Game Design
Select Page

Recent Posts

  • Conversion Protocol
  • “I Will Pay Someone To Write This Essay For Me”
  • An Endless Scrabble
  • Indie game “Timber”.
  • Togetherness

Archives

  • December 2022
  • November 2022
  • October 2022
  • September 2022
  • December 2021
  • November 2021
  • October 2021
  • December 2019
  • November 2019
  • October 2019
  • September 2019
  • December 2018
  • November 2018
  • October 2018
  • September 2018
  • December 2017
  • November 2017
  • October 2017
  • September 2017
  • December 2016
  • November 2016
  • October 2016
  • September 2016
  • April 2016
  • March 2016
  • February 2016
  • January 2016
  • April 2015
  • March 2015
  • February 2015
  • January 2015

Categories

  • Articles and Resources
  • Artwork #1: Score
  • Artwork #2: Appropriate
  • Artwork #3: Intervene
  • Artwork #4: Experience
  • Class Activities
  • Cool Games & Art
  • Course Materials & Information
  • In-Class Exercises
  • IndieCade Reviews
  • Projects
  • Readings
  • Show & Tell
  • Uncategorized

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org

The Great Sign Hunt

by Brandon Bielot | Mar 6, 2015 | Artwork #3: Intervene, Uncategorized

For the intervention I would like to set up a treasure hunt of signs put up around campus for people passing by to take part if they wish. Each sign would direct to a different sign somewhere on campus where they can sign the poster and move on to the next location if they want! The game could be picked up from any sign and dropped whenever the participants grow tired of it.

← Proposal intervention; a taste of the future →