I played “Hack ‘n’ Slash” by Doublefine.
Why I picked it:
It was made by Double Fine and I have liked many of their past games. When I looked into it a little I saw that it had a neat concept: changing the programming of the game do progress; that basically sealed the deal.
What I liked about it:
I liked that, though it was a fairly bare game, but it still managed to craft a cool world with more depth than I would expect. I also liked that I felt like I was really good at it because I’m a CS major, so that was cool. This game spoofed a lot of conventional adventure game motifs, which I also found amusing, and I found the overall humor and tone quite enjoyable as well.