“One player is trapped in a virtual room with a ticking time bomb they must defuse. The other player are the “Experts” who must give the instruction to defuse the bomb by deciphering the information found in the bomb defusal manual. But there’s a catch: the experts can’t see the bomb, so everyone will need to talk it out–fast!” — Keep Talking and Nobody Explodes
How it works:
Depending on the level of difficulty the bomb might have a maximum of 12 puzzles. Each sector is a puzzle. There are three strikes for mistakes and after the third strike the bomb will explode and you lose the game.
Watch the gameplay here!
Why this game?
Keep Talking and Nobody Explodes evokes two mediums. Each medium is independent of the player. The bomb defuser plays the game through a VR or a computer screen while the instructor plays through a computer screen or with a hard copy of the in game manual. When we watch a bomb defusal happen in a movie, everyone claims that they can do it. This game challenges that notion.