I don’t play many video games (gasp!), but those I do play are usually browser-based, and a lot are text-based games. One new of my favorite Twine games is The House on the Hill.
At the beginning you choose a character, and then you move through the house using cardinal directions and finding different rooms. You only get a few moves per turn, and depending on which room you end in you find different things. Notably, there is no map, so you have to build a mental image of which rooms lead to which. And you can’t see your stats, but are told when you lose or gain a point in their different categories. During the game, you realize that you are playing as a board game character, along for the ride in a friend group’s game of Betrayal at House on the Hill. After a slow first half, the game accelerates into stopping the betrayer.
I liked this game because of its game-within-a-game qualities, as well as the memorization that made it more challenging than I assume the board game is. It’s fun to play a “multiplayer” game with just myself (which also adds to the horror element being more impactful).
(This game also warrants a mention, for its accuracy above all else: https://noskyvisible01.itch.io/realistic-wrestling)