This is the score to my game Rubber Circles. I was inpsired to make this based on found household materials I use for my hair. Rubber bands and bobby pins are what I use for this score but the score does not explicitly state what a rubber circle is or how to hit the targets so that is left up to the interpretation of the players but I provide bobby pins because that is how I would play.
I believe the piece should be played by 1 player after the playtests. Simply because it is intended to be a short game that one could do on their way to something else. The instructions are short and could be displayed in a large setting on a shelf perhaps. It is a found object game truly and does not rely on the use of other materials that would not be in a household or available for reasonable pricing at a convenience store. I believe the simplicity of it was birthed through my need to create a game that was something one could play and not something super difficult to onboard.
During the playtests, I saw that players were more interested in making the score competitive instead of a short one over that just happens. With the solo game tests I’ve seen, the player just plays through the one minute often questioning if that was all they were to do.
It relates to the theme of using simple instructions yet obscure items which I pulled from the readings of Grapefruit by Yoko Ono. I was inspired by the soft writing style presented in some of the Ono scores that I was compelled to use that technique myself when writing my score. In future iterations, I would like to introduce new items to act as rubber circles and bobby pins such as tires and shoes.