Link to Final Appropriation Presentation: Artwork #2: Appropriation – Final Presentation – Google Docs
Link to Players’ Appropriation piece/process where they are adding a voice over to it(it really funny):Voice over of Climpchamp
Link to Players’ Process of cutting and editing up the clips in Clipchamp: ScreenRecording 3x Speed Made with Clipchamp 1
For my appropriation project, I put together short clips of Gary Oldman from different roles in movies for players to make a story or simply appropriate the editing software Clipchamp. Instead of recording anything new, I used clips that already existed, which connects to ideas from the slides. Dada artists like Hannah Höch used cut-out images from magazines to create new meanings by combining them, and I did something similar by letting players rearrange Gary Oldman’s clips in different orders. Because there was no sound at first, I had the players focus on facial expressions, body movement, and emotional tone, which relates to how Surrealist artists used visuals to create feelings without needing dialogue. Each time they changed the order of the clips, the story completely shifted.
Using simple editing tools also connects to Fluxus artists such as George Maciunas and Yoko Ono, who believed art should be playful and open to experimentation. By adding music, text, filters, and transitions to Gary Oldman’s clips, I changed how the audience felt about the scene, similar to how Marcel Duchamp changed everyday objects by placing them into new contexts. The slides also showed more modern artists like Cory Arcangel, who remix popular culture and video game media to create something new. My project fits into that idea because I took existing footage and transformed it into a different story instead of making everything from scratch. It was entertaining to experiment, try new combinations, and see how the players’ story changed. The playerswho watched their final short film enjoyed it and thought the process of building the story was interesting as well.