Idea: You are the financial accountant of a mythical kingdom of magic and monsters. The country is slowly rebuilding its economy after a massive civil war, and the new king has, wisely, taken a loan from the Dragon beneath the capital. The dragon is quite open-minded, of course- all it wants in return is peace and, of course, a return on its investments. Your job is to report the kingdom’s financials to the dragon, lest it grow impatient with the King.
You receive requests for funds from all sorts of government employees. These requests require…
– the correct insignias
– the proper signatures
– a specific format
If the request has all these elements, you must determine the TYPE of expenditure that is requested. It could be…
– a lump sum
– a loan
– an investment
You must then organize these sums on a balance sheet.
Sounds like fun, right?
Each object will have a timer during which the request is “Relevant.” The player must organize these expenses in Assets (Current and Non-current), and Liabilities/Equity.
These two must balance- in order to do so, the player can also create finance block as well.
I’m currently trying to build this in Unity with a system of movable blocks.